const builtin = 'textureSampleBias';
export const description = `
Validation tests for the ${builtin}() builtin.
* test textureSampleBias coords parameter must be correct type
* test textureSampleBias array_index parameter must be correct type
* test textureSampleBias bias parameter must be correct type
* test textureSampleBias bias parameter must be between -16.0 and 15.99 inclusive if it's a constant
* test textureSampleBias offset parameter must be correct type
* test textureSampleBias offset parameter must be a const-expression
* test textureSampleBias offset parameter must be between -8 and +7 inclusive
* test textureSampleBias returns the correct type
* test textureSampleBias doesn't work with texture types it's not supposed to
note: uniformity validation is covered in src/webgpu/shader/validation/uniformity/uniformity.spec.ts
`;
import { makeTestGroup } from '../../../../../../common/framework/test_group.js';
import { keysOf, objectsToRecord } from '../../../../../../common/util/data_tables.js';
import {
Type,
kAllScalarsAndVectors,
isConvertible,
ScalarType,
VectorType,
isUnsignedType,
scalarTypeOf,
isFloatType,
} from '../../../../../util/conversion.js';
import { ShaderValidationTest } from '../../../shader_validation_test.js';
import {
kEntryPointsToValidateFragmentOnlyBuiltins,
kTestTextureTypes,
} from './shader_builtin_utils.js';
type TextureSampleBiasArguments = {
coordsArgType: ScalarType | VectorType;
hasArrayIndexArg?: boolean;
offsetArgType?: VectorType;
};
const kValidTextureSampleBiasParameterTypes: { [n: string]: TextureSampleBiasArguments } = {
'texture_2d<f32>': { coordsArgType: Type.vec2f, offsetArgType: Type.vec2i },
'texture_2d_array<f32>': {
coordsArgType: Type.vec2f,
hasArrayIndexArg: true,
offsetArgType: Type.vec2i,
},
'texture_3d<f32>': { coordsArgType: Type.vec3f, offsetArgType: Type.vec3i },
'texture_cube<f32>': { coordsArgType: Type.vec3f },
'texture_cube_array<f32>': { coordsArgType: Type.vec3f, hasArrayIndexArg: true },
} as const;
const kTextureTypes = keysOf(kValidTextureSampleBiasParameterTypes);
const kValuesTypes = objectsToRecord(kAllScalarsAndVectors);
export const g = makeTestGroup(ShaderValidationTest);
g.test('return_type')
.specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturesamplebias')
.desc(
`
Validates the return type of ${builtin} is the expected type.
`
)
.params(u =>
u
.combine('returnType', keysOf(kValuesTypes))
.combine('textureType', keysOf(kValidTextureSampleBiasParameterTypes))
.beginSubcases()
.expand('offset', t =>
kValidTextureSampleBiasParameterTypes[t.textureType].offsetArgType ? [false, true] : [false]
)
)
.fn(t => {
const { returnType, textureType, offset } = t.params;
const returnVarType = kValuesTypes[returnType];
const { offsetArgType, coordsArgType, hasArrayIndexArg } =
kValidTextureSampleBiasParameterTypes[textureType];
const varWGSL = returnVarType.toString();
const coordWGSL = coordsArgType.create(0).wgsl();
const arrayWGSL = hasArrayIndexArg ? ', 0' : '';
const offsetWGSL = offset ? `, ${offsetArgType?.create(0).wgsl()}` : '';
const code = `
@group(0) @binding(0) var s: sampler;
@group(0) @binding(1) var t: ${textureType};
@fragment fn fs() -> @location(0) vec4f {
let v: ${varWGSL} = textureSampleBias(t, s, ${coordWGSL}${arrayWGSL}, 0${offsetWGSL});
return vec4f(0);
}
`;
const expectSuccess = isConvertible(Type.vec4f, returnVarType);
t.expectCompileResult(expectSuccess, code);
});
g.test('coords_argument')
.specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturesamplebias')
.desc(
`
Validates that only incorrect coords arguments are rejected by ${builtin}
`
)
.params(u =>
u
.combine('textureType', keysOf(kValidTextureSampleBiasParameterTypes))
.combine('coordType', keysOf(kValuesTypes))
.beginSubcases()
.combine('value', [-1, 0, 1] as const)
.filter(t => !isUnsignedType(kValuesTypes[t.coordType]) || t.value >= 0)
.expand('offset', t =>
kValidTextureSampleBiasParameterTypes[t.textureType].offsetArgType ? [false, true] : [false]
)
)
.fn(t => {
const { textureType, coordType, offset, value } = t.params;
const coordArgType = kValuesTypes[coordType];
const {
offsetArgType,
coordsArgType: coordsRequiredType,
hasArrayIndexArg,
} = kValidTextureSampleBiasParameterTypes[textureType];
const coordWGSL = coordArgType.create(value).wgsl();
const arrayWGSL = hasArrayIndexArg ? ', 0' : '';
const offsetWGSL = offset ? `, ${offsetArgType?.create(0).wgsl()}` : '';
const code = `
@group(0) @binding(0) var s: sampler;
@group(0) @binding(1) var t: ${textureType};
@fragment fn fs() -> @location(0) vec4f {
let v = textureSampleBias(t, s, ${coordWGSL}${arrayWGSL}, 0${offsetWGSL});
return vec4f(0);
}
`;
const expectSuccess = isConvertible(coordArgType, coordsRequiredType);
t.expectCompileResult(expectSuccess, code);
});
g.test('array_index_argument')
.specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturesamplebias')
.desc(
`
Validates that only incorrect array_index arguments are rejected by ${builtin}
`
)
.params(u =>
u
.combine('textureType', kTextureTypes)
.filter(t => !!kValidTextureSampleBiasParameterTypes[t.textureType].hasArrayIndexArg)
.combine('arrayIndexType', keysOf(kValuesTypes))
.beginSubcases()
.combine('value', [-9, -8, 0, 7, 8])
.filter(t => !isUnsignedType(kValuesTypes[t.arrayIndexType]) || t.value >= 0)
.expand('offset', t =>
kValidTextureSampleBiasParameterTypes[t.textureType].offsetArgType ? [false, true] : [false]
)
)
.fn(t => {
const { textureType, arrayIndexType, value, offset } = t.params;
const arrayIndexArgType = kValuesTypes[arrayIndexType];
const args = [arrayIndexArgType.create(value)];
const { coordsArgType, offsetArgType } = kValidTextureSampleBiasParameterTypes[textureType];
const coordWGSL = coordsArgType.create(0).wgsl();
const arrayWGSL = args.map(arg => arg.wgsl()).join(', ');
const offsetWGSL = offset ? `, ${offsetArgType!.create(0).wgsl()}` : '';
const code = `
@group(0) @binding(0) var s: sampler;
@group(0) @binding(1) var t: ${textureType};
@fragment fn fs() -> @location(0) vec4f {
let v = textureSampleBias(t, s, ${coordWGSL}, ${arrayWGSL}, 0${offsetWGSL});
return vec4f(0);
}
`;
const expectSuccess =
isConvertible(arrayIndexArgType, Type.i32) || isConvertible(arrayIndexArgType, Type.u32);
t.expectCompileResult(expectSuccess, code);
});
g.test('bias_argument')
.specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturesamplebias')
.desc(
`
Validates that only incorrect bias arguments are rejected by ${builtin}
`
)
.params(u =>
u
.combine('textureType', kTextureTypes)
.filter(t => !!kValidTextureSampleBiasParameterTypes[t.textureType].offsetArgType)
.combine('biasType', keysOf(kValuesTypes))
.beginSubcases()
.combine('value', [-17, -16, -8, 0, 7, 15.99, 16])
.filter(t => !isUnsignedType(kValuesTypes[t.biasType]) || t.value >= 0)
.filter(t => Number.isInteger(t.value) || isFloatType(scalarTypeOf(kValuesTypes[t.biasType])))
.expand('offset', t =>
kValidTextureSampleBiasParameterTypes[t.textureType].offsetArgType ? [false, true] : [false]
)
)
.fn(t => {
const { textureType, biasType, value, offset } = t.params;
const biasArgType = kValuesTypes[biasType];
const args = [biasArgType.create(value)];
const { coordsArgType, hasArrayIndexArg, offsetArgType } =
kValidTextureSampleBiasParameterTypes[textureType];
const coordWGSL = coordsArgType.create(0).wgsl();
const arrayWGSL = hasArrayIndexArg ? ', 0' : '';
const biasWGSL = args.map(arg => arg.wgsl()).join(', ');
const offsetWGSL = offset ? `, ${offsetArgType!.create(0).wgsl()}` : '';
const code = `
@group(0) @binding(0) var s: sampler;
@group(0) @binding(1) var t: ${textureType};
@fragment fn fs() -> @location(0) vec4f {
let v = textureSampleBias(t, s, ${coordWGSL}${arrayWGSL}, ${biasWGSL}${offsetWGSL});
return vec4f(0);
}
`;
const expectSuccess = isConvertible(biasArgType, Type.f32);
t.expectCompileResult(expectSuccess, code);
});
g.test('offset_argument')
.specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturesamplebias')
.desc(
`
Validates that only incorrect offset arguments are rejected by ${builtin}
`
)
.params(u =>
u
.combine('textureType', kTextureTypes)
.filter(t => !!kValidTextureSampleBiasParameterTypes[t.textureType].offsetArgType)
.combine('offsetType', keysOf(kValuesTypes))
.beginSubcases()
.combine('value', [-9, -8, 0, 7, 8])
.filter(t => !isUnsignedType(kValuesTypes[t.offsetType]) || t.value >= 0)
)
.fn(t => {
const { textureType, offsetType, value } = t.params;
const offsetArgType = kValuesTypes[offsetType];
const args = [offsetArgType.create(value)];
const {
coordsArgType,
hasArrayIndexArg,
offsetArgType: offsetRequiredType,
} = kValidTextureSampleBiasParameterTypes[textureType];
const coordWGSL = coordsArgType.create(0).wgsl();
const arrayWGSL = hasArrayIndexArg ? ', 0' : '';
const offsetWGSL = args.map(arg => arg.wgsl()).join(', ');
const code = `
@group(0) @binding(0) var s: sampler;
@group(0) @binding(1) var t: ${textureType};
@fragment fn fs() -> @location(0) vec4f {
let v = textureSampleBias(t, s, ${coordWGSL}${arrayWGSL}, 0, ${offsetWGSL});
return vec4f(0);
}
`;
const expectSuccess =
isConvertible(offsetArgType, offsetRequiredType!) && value >= -8 && value <= 7;
t.expectCompileResult(expectSuccess, code);
});
g.test('offset_argument,non_const')
.specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturesamplebias')
.desc(
`
Validates that only non-const offset arguments are rejected by ${builtin}
`
)
.params(u =>
u
.combine('textureType', kTextureTypes)
.combine('varType', ['c', 'u', 'l'])
.filter(t => !!kValidTextureSampleBiasParameterTypes[t.textureType].offsetArgType)
)
.fn(t => {
const { textureType, varType } = t.params;
const { coordsArgType, hasArrayIndexArg, offsetArgType } =
kValidTextureSampleBiasParameterTypes[textureType];
const coordWGSL = coordsArgType.create(0).wgsl();
const arrayWGSL = hasArrayIndexArg ? ', 0' : '';
const offsetWGSL = `${offsetArgType}(${varType})`;
const code = `
@group(0) @binding(0) var s: sampler;
@group(0) @binding(1) var t: ${textureType};
@group(0) @binding(2) var<uniform> u: ${offsetArgType};
@fragment fn fs() -> @location(0) vec4f {
const c = 1;
let l = ${offsetArgType!.create(0).wgsl()};
let v = textureSampleBias(t, s, ${coordWGSL}${arrayWGSL}, 0, ${offsetWGSL});
return vec4f(0);
}
`;
const expectSuccess = varType === 'c';
t.expectCompileResult(expectSuccess, code);
});
g.test('only_in_fragment')
.specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturesample')
.desc(
`
Validates that ${builtin} must not be used in a compute or vertex shader.
`
)
.params(u =>
u
.combine('textureType', kTextureTypes)
.combine('entryPoint', keysOf(kEntryPointsToValidateFragmentOnlyBuiltins))
.expand('offset', t =>
kValidTextureSampleBiasParameterTypes[t.textureType].offsetArgType ? [false, true] : [false]
)
)
.fn(t => {
const { textureType, entryPoint, offset } = t.params;
const { coordsArgType, hasArrayIndexArg, offsetArgType } =
kValidTextureSampleBiasParameterTypes[textureType];
const coordWGSL = coordsArgType.create(0).wgsl();
const arrayWGSL = hasArrayIndexArg ? ', 0' : '';
const offsetWGSL = offset ? `, ${offsetArgType?.create(0).wgsl()}` : '';
const config = kEntryPointsToValidateFragmentOnlyBuiltins[entryPoint];
const code = `
${config.code}
@group(0) @binding(0) var s: sampler;
@group(0) @binding(1) var t: ${textureType};
fn foo() {
_ = textureSampleBias(t, s, ${coordWGSL}${arrayWGSL}, 0${offsetWGSL});
}`;
t.expectCompileResult(config.expectSuccess, code);
});
g.test('texture_type')
.specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturesamplebias')
.desc(
`
Validates that incompatible texture types don't work with ${builtin}
`
)
.params(u =>
u
.combine('testTextureType', kTestTextureTypes)
.combine('textureType', keysOf(kValidTextureSampleBiasParameterTypes))
.beginSubcases()
.expand('offset', t =>
kValidTextureSampleBiasParameterTypes[t.textureType].offsetArgType ? [false, true] : [false]
)
)
.fn(t => {
const { testTextureType, textureType, offset } = t.params;
const { coordsArgType, offsetArgType, hasArrayIndexArg } =
kValidTextureSampleBiasParameterTypes[textureType];
const coordWGSL = coordsArgType.create(0).wgsl();
const arrayWGSL = hasArrayIndexArg ? ', 0' : '';
const offsetWGSL = offset ? `, ${offsetArgType?.create(0).wgsl()}` : '';
const code = `
@group(0) @binding(0) var s: sampler;
@group(0) @binding(1) var t: ${testTextureType};
@fragment fn fs() -> @location(0) vec4f {
let v = textureSampleBias(t, s, ${coordWGSL}${arrayWGSL}, 0${offsetWGSL});
return vec4f(0);
}
`;
const types = kValidTextureSampleBiasParameterTypes[testTextureType];
const typesMatch = types
? types.coordsArgType === coordsArgType &&
types.hasArrayIndexArg === hasArrayIndexArg &&
(offset ? types.offsetArgType === offsetArgType : true)
: false;
const expectSuccess = testTextureType === textureType || typesMatch;
t.expectCompileResult(expectSuccess, code);
});
g.test('must_use')
.desc('Tests that the result must be used')
.params(u => u.combine('use', [true, false] as const))
.fn(t => {
const code = `
@group(0) @binding(0) var t : texture_2d<f32>;
@group(0) @binding(1) var s : sampler;
fn foo() {
${t.params.use ? '_ =' : ''} textureSampleBias(t, s, vec2(0,0), 0);
}`;
t.expectCompileResult(t.params.use, code);
});