const builtin = 'insertBits';
export const description = `
Validation tests for the ${builtin}() builtin.
`;
import { makeTestGroup } from '../../../../../../common/framework/test_group.js';
import { keysOf, objectsToRecord } from '../../../../../../common/util/data_tables.js';
import {
Type,
kConcreteIntegerScalarsAndVectors,
kFloatScalarsAndVectors,
u32,
} from '../../../../../util/conversion.js';
import { ShaderValidationTest } from '../../../shader_validation_test.js';
import {
fullRangeForType,
kConstantAndOverrideStages,
stageSupportsType,
validateConstOrOverrideBuiltinEval,
} from './const_override_validation.js';
export const g = makeTestGroup(ShaderValidationTest);
const kValuesTypes = objectsToRecord(kConcreteIntegerScalarsAndVectors);
g.test('values')
.desc(
`
Validates that constant evaluation and override evaluation of ${builtin}() never errors on valid inputs
`
)
.params(u =>
u
.combine('stage', kConstantAndOverrideStages)
.combine('type', keysOf(kValuesTypes))
.filter(u => stageSupportsType(u.stage, kValuesTypes[u.type]))
.beginSubcases()
.expand('value', u => fullRangeForType(kValuesTypes[u.type], 5))
.expand('newbits', u => fullRangeForType(kValuesTypes[u.type], 5))
.combineWithParams([
{ offset: 0, count: 0 },
{ offset: 0, count: 31 },
{ offset: 0, count: 32 },
{ offset: 4, count: 0 },
{ offset: 4, count: 27 },
{ offset: 4, count: 28 },
{ offset: 16, count: 0 },
{ offset: 16, count: 15 },
{ offset: 16, count: 16 },
{ offset: 32, count: 0 },
] as const)
)
.fn(t => {
const expectedResult = true;
validateConstOrOverrideBuiltinEval(
t,
builtin,
expectedResult,
[
kValuesTypes[t.params.type].create(t.params.value),
kValuesTypes[t.params.type].create(t.params.newbits),
u32(t.params.offset),
u32(t.params.count),
],
t.params.stage
);
});
g.test('mismatched')
.desc(
`
Validates that even with valid types, if arg0 and arg1 do not match types ${builtin}() errors
`
)
.params(u => u.combine('arg0', keysOf(kValuesTypes)).combine('arg1', keysOf(kValuesTypes)))
.fn(t => {
const arg0 = kValuesTypes[t.params.arg0];
const arg1 = kValuesTypes[t.params.arg1];
validateConstOrOverrideBuiltinEval(
t,
builtin,
t.params.arg0 === t.params.arg1,
[arg0.create(0), arg1.create(1), u32(0), u32(32)],
'constant'
);
});
g.test('count_offset')
.desc(
`
Validates that count and offset must be smaller than the size of the primitive.
`
)
.params(u =>
u
.combine('offsetStage', [...kConstantAndOverrideStages, 'runtime'] as const)
.combine('countStage', [...kConstantAndOverrideStages, 'runtime'] as const)
.beginSubcases()
.combineWithParams([
{ offset: 0, count: 31 },
{ offset: 1, count: 30 },
{ offset: 31, count: 0 },
{ offset: 30, count: 1 },
{ offset: 0, count: 32 },
{ offset: 1, count: 31 },
{ offset: 16, count: 16 },
{ offset: 31, count: 1 },
{ offset: 32, count: 0 },
{ offset: 2, count: 31 },
{ offset: 31, count: 2 },
{ offset: 33, count: 0 },
{ offset: 33, count: 1 },
{ offset: 0, count: 33 },
{ offset: 1, count: 33 },
] as const)
.combine('in_shader', [false, true] as const)
)
.fn(t => {
let offsetArg = '';
let countArg = '';
switch (t.params.offsetStage) {
case 'constant':
offsetArg = `${Type.u32.create(t.params.offset).wgsl()}`;
break;
case 'override':
offsetArg = `o_offset`;
break;
case 'runtime':
offsetArg = 'v_offset';
break;
}
switch (t.params.countStage) {
case 'constant':
countArg = `${Type.u32.create(t.params.count).wgsl()}`;
break;
case 'override':
countArg = `o_count`;
break;
case 'runtime':
countArg = 'v_count';
break;
}
const wgsl = `
override o_offset : u32;
override o_count : u32;
fn foo() {
var v_offset : u32;
var v_count : u32;
var e : u32;
var newbits : u32;
let tmp = insertBits(e, newbits, ${offsetArg}, ${countArg});
}`;
const error = t.params.offset + t.params.count > 32;
const shader_error =
error && t.params.offsetStage === 'constant' && t.params.countStage === 'constant';
const pipeline_error =
t.params.in_shader &&
error &&
t.params.offsetStage !== 'runtime' &&
t.params.countStage !== 'runtime';
t.expectCompileResult(!shader_error, wgsl);
if (!shader_error) {
const constants: Record<string, number> = {};
constants['o_offset'] = t.params.offset;
constants['o_count'] = t.params.count;
t.expectPipelineResult({
expectedResult: !pipeline_error,
code: wgsl,
constants,
reference: ['o_offset', 'o_count'],
statements: t.params.in_shader ? ['foo();'] : [],
});
}
});
interface Argument {
readonly arg: string;
readonly pass: boolean;
readonly preamble?: string;
}
function typesToArguments(types: readonly Type[], pass: boolean): Record<string, Argument> {
return types.reduce(
(res, type) => ({
...res,
[type.toString()]: { arg: type.create(0).wgsl(), pass },
}),
{}
);
}
const kInputArgTypes: { readonly [name: string]: Argument } = {
...typesToArguments([Type.u32], true),
...typesToArguments([...kFloatScalarsAndVectors, Type.bool, Type.mat2x2f], false),
alias: { arg: 'u32_alias(1)', pass: true },
vec_bool: { arg: 'vec2<bool>(false,true)', pass: false },
atomic: { arg: 'a', pass: false },
array: {
preamble: 'var arry: array<u32, 5>;',
arg: 'arry',
pass: false,
},
array_runtime: { arg: 'k.arry', pass: false },
struct: {
preamble: 'var x: A;',
arg: 'x',
pass: false,
},
enumerant: { arg: 'read_write', pass: false },
ptr: {
preamble: `var<function> f = 1u;
let p: ptr<function, u32> = &f;`,
arg: 'p',
pass: false,
},
ptr_deref: {
preamble: `var<function> f = 1u;
let p: ptr<function, u32> = &f;`,
arg: '*p',
pass: true,
},
sampler: { arg: 's', pass: false },
texture: { arg: 't', pass: false },
};
g.test('typed_arguments')
.desc(
`
Test compilation validation of ${builtin} with variously typed arguments
- The input types are matching to reduce testing permutations. Mismatching input types are
validated in 'mismatched' test above.
- For failing input types, just use the same type for offset and count to reduce combinations.
`
)
.params(u =>
u
.combine('input', keysOf(kInputArgTypes))
.beginSubcases()
.combine('offset', keysOf(kInputArgTypes))
.expand('count', u => (kInputArgTypes[u.input].pass ? keysOf(kInputArgTypes) : [u.offset]))
)
.fn(t => {
const input = kInputArgTypes[t.params.input];
const offset = kInputArgTypes[t.params.offset];
const count = kInputArgTypes[t.params.count];
t.expectCompileResult(
input.pass && offset.pass && count.pass,
`alias u32_alias = u32;
@group(0) @binding(0) var s: sampler;
@group(0) @binding(1) var t: texture_2d<f32>;
var<workgroup> a: atomic<u32>;
struct A {
i: u32,
}
struct B {
arry: array<u32>,
}
@group(0) @binding(3) var<storage> k: B;
@vertex
fn main() -> @builtin(position) vec4<f32> {
${input.preamble ? input.preamble : ''}
${offset.preamble && offset !== input ? offset.preamble : ''}
${count.preamble && count !== input && count !== offset ? count.preamble : ''}
_ = ${builtin}(${input.arg},${input.arg},${offset.arg},${count.arg});
return vec4<f32>(.4, .2, .3, .1);
}`
);
});
g.test('must_use')
.desc(`Result of ${builtin} must be used`)
.params(u => u.combine('use', [true, false]))
.fn(t => {
const use_it = t.params.use ? '_ = ' : '';
t.expectCompileResult(t.params.use, `fn f() { ${use_it}${builtin}(0u,1u,0u,1u); }`);
});