import { roundDown } from '../../../../util/math.js';
import {
kMaximumLimitBaseParams,
makeLimitTestGroup,
MaximumLimitValueTest,
MaximumTestValue,
} from './limit_utils.js';
function getPipelineDescriptor(device: GPUDevice, testValue: number): GPURenderPipelineDescriptor {
const code = `
@vertex fn vs(@location(0) v: f32) -> @builtin(position) vec4f {
return vec4f(v);
}
`;
const module = device.createShaderModule({ code });
return {
layout: 'auto',
vertex: {
module,
entryPoint: 'vs',
buffers: [
{
arrayStride: testValue,
attributes: [
{
shaderLocation: 0,
offset: 0,
format: 'float32',
},
],
},
],
},
depthStencil: { format: 'depth32float', depthWriteEnabled: true, depthCompare: 'always' },
};
}
const kMinAttributeStride = 4;
function getDeviceLimitToRequest(
limitValueTest: MaximumLimitValueTest,
defaultLimit: number,
maximumLimit: number
) {
switch (limitValueTest) {
case 'atDefault':
return defaultLimit;
case 'underDefault':
return defaultLimit - kMinAttributeStride;
case 'betweenDefaultAndMaximum':
return Math.min(
defaultLimit,
roundDown(Math.floor((defaultLimit + maximumLimit) / 2), kMinAttributeStride)
);
case 'atMaximum':
return maximumLimit;
case 'overMaximum':
return maximumLimit + kMinAttributeStride;
}
}
function getTestValue(testValueName: MaximumTestValue, requestedLimit: number) {
switch (testValueName) {
case 'atLimit':
return requestedLimit;
case 'overLimit':
return requestedLimit + kMinAttributeStride;
}
}
function getDeviceLimitToRequestAndValueToTest(
limitValueTest: MaximumLimitValueTest,
testValueName: MaximumTestValue,
defaultLimit: number,
maximumLimit: number
) {
const requestedLimit = getDeviceLimitToRequest(limitValueTest, defaultLimit, maximumLimit);
return {
requestedLimit,
testValue: getTestValue(testValueName, requestedLimit),
};
}
Note: We need to request +4 (vs the default +1) because otherwise we may trigger the wrong validation
of the arrayStride not being a multiple of 4
*/
const limit = 'maxVertexBufferArrayStride';
export const { g, description } = makeLimitTestGroup(limit);
g.test('createRenderPipeline,at_over')
.desc(`Test using createRenderPipeline(Async) at and over ${limit} limit`)
.params(kMaximumLimitBaseParams.combine('async', [false, true]))
.fn(async t => {
const { limitTest, testValueName, async } = t.params;
const { defaultLimit, adapterLimit: maximumLimit } = t;
const { requestedLimit, testValue } = getDeviceLimitToRequestAndValueToTest(
limitTest,
testValueName,
defaultLimit,
maximumLimit
);
await t.testDeviceWithSpecificLimits(
requestedLimit,
testValue,
async ({ device, testValue, shouldError }) => {
const pipelineDescriptor = getPipelineDescriptor(device, testValue);
await t.testCreateRenderPipeline(pipelineDescriptor, async, shouldError);
}
);
});
g.test('validate')
.desc(`Test that ${limit} is a multiple of 4 bytes`)
.fn(t => {
const { defaultLimit, adapterLimit } = t;
t.expect(defaultLimit % 4 === 0);
t.expect(adapterLimit % 4 === 0);
});