export const description = `
Execution Tests for the i32 conversion operations
`;
import { makeTestGroup } from '../../../../../common/framework/test_group.js';
import { AllFeaturesMaxLimitsGPUTest } from '../../../../gpu_test.js';
import { Type } from '../../../../util/conversion.js';
import { ShaderBuilder, allInputSources, run, onlyConstInputSource } from '../expression.js';
import { d } from './i32_conversion.cache.js';
import { unary } from './unary.js';
export const g = makeTestGroup(AllFeaturesMaxLimitsGPUTest);
function vectorizeToExpression(vectorize: undefined | 2 | 3 | 4): ShaderBuilder {
return vectorize === undefined ? unary('i32') : unary(`vec${vectorize}<i32>`);
}
g.test('bool')
.specURL('https://www.w3.org/TR/WGSL/#value-constructor-builtin-function')
.desc(
`
i32(e), where e is a bool
The result is 1u if e is true and 0u otherwise
`
)
.params(u =>
u.combine('inputSource', allInputSources).combine('vectorize', [undefined, 2, 3, 4] as const)
)
.fn(async t => {
const cases = await d.get('bool');
await run(t, vectorizeToExpression(t.params.vectorize), [Type.bool], Type.i32, t.params, cases);
});
g.test('u32')
.specURL('https://www.w3.org/TR/WGSL/#bool-builtin')
.desc(
`
i32(e), where e is a u32
Reinterpretation of bits
`
)
.params(u =>
u.combine('inputSource', allInputSources).combine('vectorize', [undefined, 2, 3, 4] as const)
)
.fn(async t => {
const cases = await d.get('u32');
await run(t, vectorizeToExpression(t.params.vectorize), [Type.u32], Type.i32, t.params, cases);
});
g.test('i32')
.specURL('https://www.w3.org/TR/WGSL/#value-constructor-builtin-function')
.desc(
`
i32(e), where e is a i32
Identity operation
`
)
.params(u =>
u.combine('inputSource', allInputSources).combine('vectorize', [undefined, 2, 3, 4] as const)
)
.fn(async t => {
const cases = await d.get('i32');
await run(t, vectorizeToExpression(t.params.vectorize), [Type.i32], Type.i32, t.params, cases);
});
g.test('f32')
.specURL('https://www.w3.org/TR/WGSL/#value-constructor-builtin-function')
.desc(
`
i32(e), where e is a f32
e is converted to i32, rounding towards zero
`
)
.params(u =>
u.combine('inputSource', allInputSources).combine('vectorize', [undefined, 2, 3, 4] as const)
)
.fn(async t => {
const cases = await d.get('f32');
await run(t, vectorizeToExpression(t.params.vectorize), [Type.f32], Type.i32, t.params, cases);
});
g.test('f16')
.specURL('https://www.w3.org/TR/WGSL/#value-constructor-builtin-function')
.desc(
`
i32(e), where e is a f16
e is converted to u32, rounding towards zero
`
)
.params(u =>
u.combine('inputSource', allInputSources).combine('vectorize', [undefined, 2, 3, 4] as const)
)
.fn(async t => {
t.skipIfDeviceDoesNotHaveFeature('shader-f16');
const cases = await d.get('f16');
await run(t, vectorizeToExpression(t.params.vectorize), [Type.f16], Type.i32, t.params, cases);
});
g.test('abstract_int')
.specURL('https://www.w3.org/TR/WGSL/#value-constructor-builtin-function')
.desc(
`
i32(e), where e is an AbstractInt
Identity operation if e is in bounds for i32, otherwise shader creation error
`
)
.params(u =>
u
.combine('inputSource', onlyConstInputSource)
.combine('vectorize', [undefined, 2, 3, 4] as const)
)
.fn(async t => {
const cases = await d.get('abstractInt');
await run(
t,
vectorizeToExpression(t.params.vectorize),
[Type.abstractInt],
Type.i32,
t.params,
cases
);
});
g.test('abstract_float')
.specURL('https://www.w3.org/TR/WGSL/#value-constructor-builtin-function')
.desc(
`
i32(e), where e is an AbstractFloat
e is converted to i32, rounding towards zero
`
)
.params(u =>
u
.combine('inputSource', onlyConstInputSource)
.combine('vectorize', [undefined, 2, 3, 4] as const)
)
.fn(async t => {
const cases = await d.get('abstractFloat');
await run(
t,
vectorizeToExpression(t.params.vectorize),
[Type.abstractFloat],
Type.i32,
t.params,
cases
);
});