if(WIN32)set(D3D10_INCLUDE_DIR $ENV{NV_TOOLS}/sdk/DirectX_Aug2009/Include)if(${ARCH} STREQUAL "i686")set(D3D10_LIB_DIR $ENV{NV_TOOLS}/sdk/DirectX_Aug2009/Lib/x86)endif(${ARCH} STREQUAL "i686")if(${ARCH} STREQUAL "x86_64")set(D3D10_LIB_DIR $ENV{NV_TOOLS}/sdk/DirectX_Aug2009/Lib/x64)endif(${ARCH} STREQUAL "x86_64")list(APPEND CLConform_INCLUDE_DIR ${D3D10_INCLUDE_DIR})include_directories (${CLConform_SOURCE_DIR}/test_common/harness${CLConform_INCLUDE_DIR} )link_directories(${CL_LIB_DIR}, ${D3D10_LIB_DIR})list(APPEND CLConform_LIBRARIES d3d10 dxgi)set(MODULE_NAME D3D10)set(${MODULE_NAME}_SOURCESbuffer.cpptexture2d.cpptexture3d.cppmisc.cppmain.cppharness.cpp)set_source_files_properties(${MODULE_NAME}_SOURCESPROPERTIES LANGUAGE CXX)include_directories(${CMAKE_CURRENT_SOURCE_DIR})include(../CMakeCommon.txt)endif(WIN32)