#include "testBase.h"
static volatile cl_int sDestructorIndex;
void CL_CALLBACK context_destructor_callback(cl_context context, void *userData)
{
int *userPtr = (int *)userData;
*userPtr = ++sDestructorIndex;
}
int test_context_destructor_callback(cl_device_id deviceID, cl_context context,
cl_command_queue queue, int num_elements)
{
cl_int error;
clContextWrapper localContext =
clCreateContext(NULL, 1, &deviceID, NULL, NULL, &error);
test_error(error, "Unable to create local context");
volatile int callbackOrders[3] = { 0, 0, 0 };
sDestructorIndex = 0;
error = clSetContextDestructorCallback(
localContext, context_destructor_callback, (void *)&callbackOrders[0]);
test_error(error, "Unable to set destructor callback");
error = clSetContextDestructorCallback(
localContext, context_destructor_callback, (void *)&callbackOrders[1]);
test_error(error, "Unable to set destructor callback");
error = clSetContextDestructorCallback(
localContext, context_destructor_callback, (void *)&callbackOrders[2]);
test_error(error, "Unable to set destructor callback");
error = clReleaseContext(localContext);
test_error(error, "Unable to release local context");
localContext = NULL;
int numErrors = 0;
for (int i = 0; i < 3; i++)
{
log_info("\tWaiting for callback %d...\n", i);
int wait = 0;
while (0 == callbackOrders[i])
{
usleep(100000);
if (++wait >= 10 * 10)
{
log_error("\tERROR: Callback %d was not called within 10 "
"seconds! Assuming failure.\n",
i + 1);
numErrors++;
break;
}
}
if (callbackOrders[i] != 3 - i)
{
log_error("\tERROR: Callback %d was called in the wrong order! "
"(Was called order %d, should have been order %d)\n",
i + 1, callbackOrders[i], 3 - i);
numErrors++;
}
}
return (numErrors > 0) ? TEST_FAIL : TEST_PASS;
}