#include "genericThread.h"
#if defined(_WIN32)
#include <windows.h>
#else
#include <pthread.h>
#endif
void *genericThread::IStaticReflector(void *data)
{
genericThread *t = (genericThread *)data;
return t->IRun();
}
bool genericThread::Start(void)
{
#if defined(_WIN32)
mHandle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)IStaticReflector,
this, 0, NULL);
return (mHandle != NULL);
#else
int error = pthread_create((pthread_t *)&mHandle, NULL, IStaticReflector,
(void *)this);
return (error == 0);
#endif
}
void *genericThread::Join(void)
{
#if defined(_WIN32)
WaitForSingleObject((HANDLE)mHandle, INFINITE);
return NULL;
#else
void *retVal;
int error = pthread_join((pthread_t)mHandle, &retVal);
if (error != 0) retVal = NULL;
return retVal;
#endif
}