* Copyright (C) 2012 Shivam Makkar (amourphious1992@gmail.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "keyboardpainter.h"
#include "geometry_components.h"
#include "../flags.h"
#include <QVBoxLayout>
#include <QPushButton>
#include <QComboBox>
#include <QDebug>
#include <KLocalizedString>
KeyboardPainter::KeyboardPainter():
kbDialog(new QDialog(this)),
kbframe(new KbPreviewFrame(this)),
exitButton(new QPushButton(i18n("Close"), this)),
levelBox(new QComboBox(this))
{
kbframe->setFixedSize(1100, 490);
exitButton->setFixedSize(120, 30);
levelBox->setFixedSize(360, 30);
QVBoxLayout *vLayout = new QVBoxLayout(this);
QHBoxLayout *hLayout = new QHBoxLayout();
hLayout->addWidget(exitButton, 0, Qt::AlignLeft);
hLayout->addWidget(levelBox, 0, Qt::AlignRight);
hLayout->addSpacing(30);
vLayout->addWidget(kbframe);
vLayout->addLayout(hLayout);
connect(exitButton, &QPushButton::clicked, this, &KeyboardPainter::close);
connect(levelBox, SIGNAL(activated(int)), this, SLOT(levelChanged(int)));
setWindowTitle(kbframe->getLayoutName());
}
void KeyboardPainter::generateKeyboardLayout(const QString &layout, const QString &variant, const QString &model, const QString &title)
{
kbframe->generateKeyboardLayout(layout, variant, model);
kbframe->setFixedSize(getWidth(), getHeight());
kbDialog->setFixedSize(getWidth(), getWidth());
setWindowTitle(title);
int level = kbframe->getLevel();
if (level > 4) {
levelBox->addItem(i18nc("Keyboard layout levels", "Level %1, %2", 3, 4));
for (int i = 5; i <= level; i += 2) {
levelBox->addItem(i18nc("Keyboard layout levels", "Level %1, %2", i, i + 1));
}
} else {
levelBox->setVisible(false);
}
}
void KeyboardPainter::levelChanged(int l_id)
{
kbframe->setL_id(l_id);
}
int KeyboardPainter::getHeight()
{
int height = kbframe->getHeight();
height = kbframe->getScaleFactor() * height + 50;
return height;
}
int KeyboardPainter::getWidth()
{
int width = kbframe->getWidth();
width = kbframe->getScaleFactor() * width + 20;
return width;
}
KeyboardPainter::~KeyboardPainter()
{
delete kbframe;
delete exitButton;
delete levelBox;
}