package qt6 /* #include "gen_qstringconverter_base.h" #include */ import "C" import ( "unsafe" ) type QStringConverterBase__Flag int const ( QStringConverterBase__Default QStringConverterBase__Flag = 0 QStringConverterBase__Stateless QStringConverterBase__Flag = 1 QStringConverterBase__ConvertInvalidToNull QStringConverterBase__Flag = 2 QStringConverterBase__WriteBom QStringConverterBase__Flag = 4 QStringConverterBase__ConvertInitialBom QStringConverterBase__Flag = 8 QStringConverterBase__UsesIcu QStringConverterBase__Flag = 16 ) type QStringConverter__Encoding int const ( QStringConverter__Utf8 QStringConverter__Encoding = 0 QStringConverter__Utf16 QStringConverter__Encoding = 1 QStringConverter__Utf16LE QStringConverter__Encoding = 2 QStringConverter__Utf16BE QStringConverter__Encoding = 3 QStringConverter__Utf32 QStringConverter__Encoding = 4 QStringConverter__Utf32LE QStringConverter__Encoding = 5 QStringConverter__Utf32BE QStringConverter__Encoding = 6 QStringConverter__Latin1 QStringConverter__Encoding = 7 QStringConverter__System QStringConverter__Encoding = 8 QStringConverter__LastEncoding QStringConverter__Encoding = 8 ) type QStringConverter struct { h *C.QStringConverter } func (this *QStringConverter) cPointer() *C.QStringConverter { if this == nil { return nil } return this.h } func (this *QStringConverter) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQStringConverter constructs the type using only CGO pointers. func newQStringConverter(h *C.QStringConverter) *QStringConverter { if h == nil { return nil } return &QStringConverter{h: h} } // UnsafeNewQStringConverter constructs the type using only unsafe pointers. func UnsafeNewQStringConverter(h unsafe.Pointer) *QStringConverter { return newQStringConverter((*C.QStringConverter)(h)) } func (this *QStringConverter) IsValid() bool { return (bool)(C.QStringConverter_isValid(this.h)) } func (this *QStringConverter) ResetState() { C.QStringConverter_resetState(this.h) } func (this *QStringConverter) HasError() bool { return (bool)(C.QStringConverter_hasError(this.h)) } func (this *QStringConverter) Name() string { _ret := C.QStringConverter_name(this.h) return C.GoString(_ret) } func QStringConverter_NameForEncoding(e QStringConverter__Encoding) string { _ret := C.QStringConverter_nameForEncoding((C.int)(e)) return C.GoString(_ret) }